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13 hands · changing wilds · low score wins

Kings Rule Sheet

Print this page or save it as a PDF for game night. Agree on any house rules before the first deal.

Full Rules

Setup

  • 2 to 6 players.
  • One deck plus 2 jokers.
  • Deal 7 cards to each player.
  • The dealer gets 8 cards and starts.
  • Play 13 hands. Low total wins.

Wild Cards

Jokers are always wild. The hand number sets the other wild card.

A2345678910JQK

Your Turn

  1. Draw from the deck or discard pile.
  2. Play sets, runs, or add to melds.
  3. Discard 1 card to end your turn.

The first dealer turn skips the draw because the dealer already has 8 cards.

Melds

  • A set is 3 or more cards with the same rank.
  • A run is 3 or more cards in order and in the same suit.
  • Aces are low. A-2-3 works. Q-K-A does not unless you use that house rule.
  • Open with your own set or run before adding to another player.

Scoring

Went out0
Ace1, unless wild
2 to 10Face value
J, Q, K10
Wild rank20
Joker20

Common House Rules

  • No jokers.
  • No wild cards.
  • Aces high or low, so Q-K-A works.
  • Dealer gets 7 cards. Flip the next card to start the discard pile.
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